using UnityEngine;
using System.Collections;
using LogicalComponent.rules.grid;
using System.Linq;
using System.Text;
using System;
using System.Collections.Generic;
using LogicalComponent.util;
using LogicalComponent.userInterface;

public class GameManager : MonoBehaviour {

    public Grid grid;

    /// Use this for initialization
    void Start () {
    }

    /// Update is called once per frame
    void Update () {

    }

    public void MouseClick(RaycastHit hit){
        this.SendMessage("HandleClick", hit, SendMessageOptions.DontRequireReceiver);
    }
}
